indirgecim - cfg
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  2048

Not defterini aç bu kodları yapıştır ve cfg.cfg olarak valvecstrike klasörünün içine kaydet. Sonra oyuna girip consola "exec cfg.cfg" yaz.

CODE:

bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "podbotmenu"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "SHIFT" "+speed"
bind "f" "+duck"
bind "g" "drop"
bind "h" "+commandmenu"
bind "*" "chooseteam"
bind "n" "nightvision"
bind "space" "+cjump"
bind "mwheeldown" "+jump"
bind "mwheelup" "+duck"                         
net_graph "3"                                            
bind f5 "retry"                                              
bind "F10" "Radar"
bind "o" "buyequip"
bind "V" "buyequip"
bind "q" "lastinv;clear"
bind "r" "+reload"
bind "j" "impulse 201"
bind "s" "+back"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "e" "+use;timeleft"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack"
bind "PAUSE" "pause"
bind "k" "+voicerecord"
bind "l" "defusekit"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "INS" "menu_t"
bind "DEL" "console_toggle"
bind "PGDN" "aspeed 0;speed 0"
bind "PGUP" "volup"
bind "HOME" "radomspec"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "space" "+jump"

///----------------------- MouSe -----------------------------///
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"//      ______________
// --= (  BuY WeAPoN  ) =--
//      ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
bind "k" "+voicerecord"
    _________________
/// --= (  Ses AyARLaRı   ) =--
///     ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

  volume                         "1"
  suitvolume                         "0.26000"
  hisound                         "1.00000"
  bgmvolume                         "1.000000"
  _snd_mixahead                 "0.1"
  s_rolloff                         "1.0"
  s_doppler                         "0.0"
  s_distance                         "60"
  s_automin_distance                 "2.0"
  s_automax_distance                 "30.0"
  s_min_distance                 "8.0"
  s_max_distance                 "1000.0"
  s_leafnum                         "0"
  s_refgain                         "0.4"
  s_refdelay                         "4"
  s_polykeep                         "1000000000"
  s_polysize                         "10000000"
  s_numpolys                         "200"
  s_bloat                         "2.0"
  s_verbwet                         "0.25"
  s_a3d                         "0.000000"
  s_eax                         "0.000000"

///      _________________
/// --= ( Grafik AyARLaRı ) =--
///      ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  gamma "231"
  texgamma "1"
  brightness "1"
  cl_bobcyle "1"
  violence_ablood "1"       
  violence_agibs  "0"             
  violence_hblood "1"               
  violence_hgibs  "0"
  max_shells "1"
  max_smokepuffs "0"

///      _________________
/// --= (  Fps AyARLaRı   ) =--
///      ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  fps_max "101.0"
  fps_modem "101.0"
  rate "15000.00000"

///      _________________
/// --= (Netgraph AyARLaRı) =--
///      ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  net_graph "3"
  net_scale "0"
  net_graphpos "0"
  net_graphwidth "0"
 

///      _________________
/// --= (   Sv AyARLaRı   ) =--
///      ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  sv_voiceenable "1"
  sv_aim "9"
  sv_clienttrace 999

///      _________________
/// --= (   Ati AyARLaRı  ) =--
///      ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  ati_subdiv "2.0"
  ati_npatch "1.0"

///      __________________
/// --= (r_model's AyARLaRı) =--
///      ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  r_bmodelhighfrac "5.0"
  r_drawviewmodel "1"
  r_mmx        "1"
  r_mirroralpha "0"
  r_decals "31.000"
  r_dynamic "0"
  r_lightmap "0"
  r_novis "0"
  r_speeds "0"
  r_traceglow           "0"
  r_wateralpha        "0"
///      _________________
/// --= (   Cl_AyARLaRı   ) =--
///     ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  cl_bob "0"
  cl_bobup "0"
  cl_bobcycle "0.8"
  cl_timeout "999"
  cl_cmdbackup "2"
  cl_resend "2"
  cl_rate "9999"
  cl_updaterate "101"
  cl_lw "2"
  cl_lc "2"
  cl_gg "2"
  cl_dlmax "2"
  cl_himodels "0.000000"
  cl_idealpitchscale "0.8"
  cl_cmdbackup "2"
  cl_download_ingame "0"
  cl_allowdownload "1"
  cl_allowupload "1"
  cl_cmdrate "133"
  cl_forwardspeed "999"
  cl_backspeed "999"
  cl_pitchspeed "999"
  cl_sidespeed "999"
  cl_upspeed "999"
  cl_yawspeed "999"
  cl_showfps "1"
  cl_pitchup "89"
  cl_pitchdown         "89"
  cl_dynamiccrosshair "0"
  cl_latency "1"
  cl_clockreset "1"
  d_spriteskip "1"
  _cl_autowepswitch     "1"


cl_gaitestimation     "1"
cl_himodels           "0"
cl_idealpitchscale    "0.8"
cl_minmodels          "1"
cl_nopred             "0"
cl_nosmooth           "0"
cl_observercrosshair  "1"
cl_righthand          "0"
cl_showfps            "1"
cl_solid_players      "1"
cl_smoothtime         "0.1"
cl_timeout            "25000"
cl_vsmoothing         "0"
 
///      _______________
/// --= (  gl AyARLaRı  ) =--
///      ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
     gl_clear "0"
     gl_spriteblend "0"
     gl_keeptjunctions "1"
     gl_zmax "0"
     gl_alphamin           "0"
     gl_affinemodels       "0"
gl_affinemodels       "0"
gl_clear              "0"
gl_cull               "1"
gl_d3dflip            "0"
gl_flipmatrix         "0"
gl_keeptjunctions     "0"
gl_lightholes         "0"
gl_max_size        "128"
gl_monolights         "0"
gl_overbright         "0"
gl_polyoffset         "0.1"
gl_palette_tex        "0"
gl_picmip        "1"
gl_playermip          "2"
gl_round_down         "10"
gl_smoothmodels       "0"
gl_texturemode        "GL_LINEAR_MIPMAP_NEAREST"
gl_wateramp           "0"
gl_ztrick        "1"

///      __________________
/// --= (  Mouse AyARLaRı  ) =--
///      ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  sensitivity "2.3" 
  zoom_sensitivity_ratio "1.2"
  m_pitch "0.022"
  m_yaw "0.022"
  m_filter "1"
  joystick "0.000000"
  fastsprites "0.000000"

///      __________________
/// --= (   ex_AyARLaRı    ) =--
///      ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  ex_interp "0.05"
  ex_minvelocity "0"
  ex_correct "0"
  ex_maxerrordistance "64"
  ex_extrapmax "1.33"

///      _________________
/// --= (   s_AyARLaRı    ) =--
///      ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

s_a3d                 "0"
s_automax_distance    "30"
s_automin_distance    "2"
s_bloat               "2"
s_distance            "60"
s_doppler             "0"
s_eax                 "0"
s_geometry            "0"
s_leafnum             "0"
s_max_distance        "1000"
s_min_distance        "8"
s_numpolys            "200"
s_polysize            "0"
s_polykeep            "0"
s_reflect             "0"
s_reverb              "0"
s_refdelay            "4"
s_refgain             "0.4"
s_rolloff             "1"
s_usepvs              "0"
s_verbwet             "0.25"

///      ______________
/// --= (   Mp_AyARı   ) =--
///      ¯¯¯¯¯¯¯¯¯¯¯¯¯¯

  mp_decals "0"

///      __________________
/// --= ( CoNsoLe AyARLaRı ) =--
///     ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  scr_conspeed "999999999999999999999999"
  scr_connectmsg  1"
  scr_connectmsg1 "1"
  scr_connectmsg2 "1"
  con_color "11 999 0"
  console "1"
  lookstrafe "0.000000"
  lookspring "0.000000"
  m_pitch "0.022000"
  m_yaw "0.022"
  m_forward "1"
  m_side "0.6"
  m_filter "0"
  team ""
  model "gordon"
  skin ""
  topcolor "300"
  bottomcolor "6"
  hpk_maxsize "0"
  viewsize "110.0000"
  suitvolume "0.250000"
  _snd_mixahead "0.1"
  developer "1"
  gunsmoke "0"

//      _________________
// --= (  Hud AyARLaRı   ) =--
//      ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  hud_capturemouse "1"
  hud_fastswitch "1"
  hud_centerid "1"
  hud_classautokill "1"
  hud_capturemouse      "1"
  hud_capturemouse      "1"
  hud_classautokill     "1"
  hud_centerid          "1"
  hud_deathnotice_time  "2"
  hud_drawhistory_time  "5"
  hud_draw              "1"
  hud_saytext_time      "3"
  hud_takesshots        "0"


//      __________________
// --= (Set İnfo AyARLaRı ) =--
//      ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 
 
//setinfo "aim_headshot 50"
  +mlook
  +jlook
  +alt1


        __________________
// --= (  Volume Control  ) =--
//      ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  alias vol0 "volume 0.0; developer 1; echo VoLuMe Off ; developer 0;alias volup vol1; alias voldown vol0"
  alias vol1 "volume 0.1; developer 1; echo Volume 10% [|_________]; developer 0;alias volup vol2; alias voldown vol0"
  alias vol2 "volume 0.2; developer 1; echo Volume 20% [||________]; developer 0;alias volup vol3; alias voldown vol1"
  alias vol3 "volume 0.3; developer 1; echo Volume 30% [|||_______]; developer 0;alias volup vol4; alias voldown vol2"
  alias vol4 "volume 0.4; developer 1; echo Volume 40% [||||______]; developer 0;alias volup vol5; alias voldown vol3"
  alias vol5 "volume 0.5; developer 1; echo Volume 50% [|||||_____]; developer 0;alias volup vol6; alias voldown vol4"
  alias vol6 "volume 0.6; developer 1; echo Volume 60% [||||||____]; developer 0;alias volup vol7; alias voldown vol5"
  alias vol7 "volume 0.7; developer 1; echo Volume 70% [|||||||___]; developer 0;alias volup vol8; alias voldown vol6"
  alias vol8 "volume 0.8; developer 1; echo Volume 80% [||||||||__]; developer 0;alias volup vol9; alias voldown vol7"
  alias vol9 "volume 0.9; developer 1; echo Volume 90% [|||||||||_]; developer 0;alias volup vol10; alias voldown vol8"
  alias vol10 "volume 2.0; developer 1;echo Volume 100 [||||||||||]; developer 0;alias volup volmax; alias voldown vol9"
  alias volmax "developer 1; echo Volume MAX ; developer 0 ;speak fvox/beep"
  alias volup "vol6"
  alias voldown "vol1"
  bind "PGUP"        "volup"
  bind "PGDN"        "voldown"
// -stopsound-
bind "f" "stopsound"

//      __________________
// --= ( Reaload+Görüntü  ) =--
//      ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

  alias +rela                     "r_drawviewmodel 1; +reload"
   alias -rela                       "r_drawviewmodel 1; -reload"
    bind "r" "+reload"

//      _____________
// --= ( c_AyARLaRı  ) =--
//      ¯¯¯¯¯¯¯¯¯¯¯¯¯
  c_maxpitch "headshot"//HEADSHOT
   c_maxyaw   "headshot"//HEADSHOT
    c_minyaw   "headshot"//HEADSHOT
// <-*-*-*-*-> SanGre <-*-*-*-*->

violence_ablood     "1"
violence_hblood     "1"
violence_agibs      "1"
violence_hgibs     "1"
gl_dither           "0"

// <-*-*-*-*-> CoLor <-*-*-*-*->

con_color             "99 254 235"
bottomcolor           "6"
topcolor              "30"
loadas8bit            "0"
lightgamma        "2.5"
lookspring            "0"
lookstrafe            "0"
mp_decals             "0"
max_shells            "0"
max_smokepuffs        "0"
precache        "1"
snd_noextraupdate     "1"
sv_aim                "2"
sensitivity           "3"
scr_conspeed          "800012412412412412"
vid_d3d               "0"
viewsize              "120"
                 
r_rainradius 0
r_rainsimulate 0
r_rainsplashpercentage 0
soundscape_fadetime 9999
soundscape_flush


////////// :[ aNaRcHy Aimbot stuff ]:

alias +thru "aimthru 1"
alias -thru "aimthru 0"
bind "pgdn" "aspeed 0;speed 0"
alias aim1 "shoot 0;alias auto2_t shoot1;txt Autoshoot Off"
alias shoot1 "shoot 1;alias auto2_t aim1;txt Autoshoot On"
shoot1
fov 9000

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

// :[ aNaRcHy vecs ]:

//colt vec
alias colt-numbers "avadd 0 21.192 9.205 2.958;avadd 1 27.55 4.78 3.69"
alias coltvec "avclear;colt-numbers;recoil 1.6;txt [COLT] Vec Loaded!"


// Sc0ut3rZ X aug
alias np1a "avadd 0 22.673 6.8 2.952;avadd 1 27.041 6.2 3.8831"
alias np2a "nospread 1;recoil 1.5"
alias augvec "avclear;np1c;np2c;txt aNaRcHy Aug"

// sig
alias s1 "avadd 22.500 6.7 2.535;avadd 1 27.3 4 5.02"
alias s2 "avadd 22.470 6.7 2.535;avadd 1 26.9 4 5.02"
alias s3 "avadd 22.401 6.7 2.535;avadd 1 26.5 4 5.02"
alias s4 "avadd 0 22.401 6.1 2.7;avadd 1 26.3 4 5.02"
alias sigvec "avclear;s1;s2;s3;s4;nospread 1;recoil 1.739"


// scout
alias scout-numbers2 "avadd 0 23.16 6 3.816;avadd 1 29.89 5 3.391"
alias scoutsetup2 "recoil 1.742;riflespeed;aim 1;shoot 1;scob"
alias scoutvec1 "avclear;targetmode 18;scout-numbers;mode 1;scoutsetup;autowall 1;txt [-]$couT[-]"

//Sc0ut3rZ X Scout
alias scout-numbers "avadd 0 22.24 6.8 3.64;avadd 1 27.78 5.1 4.34"
alias scoutsetup "recoil 1.2;aim 1;shoot1"
alias scoutvec "avclear;scout-numbers;mode 1;scoutsetup;autowall 1;txt [X]3LiTe|>uN|< [X] [-]$couT[-]"

// Sc0ut3rZ X Deagle
alias np1d "avadd 0 23.11 6.8 3.563;avadd 1 29.54 5.1 3.45"
alias np2d "nospread 1;recoil 1.2"
alias deaglevec "avclear;np1d;np2d;txt aNaRcHy Deagle"

//Sc0ut3rZ X Mp5
alias np1m "avadd 0 22.24 6.8 3.64;avadd 1 27.78 5.1 4.34"
alias np2m "nospread 1;recoil 1.2"
alias mp5vec "avclear;np1m;np2m;txt aNaRcHy Mp5"

// ak
alias ak-numbers "avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94"
alias aksetup "recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1"
alias akvec "avclear;ak-numbers;aksetup"

// Sc0ut3rz X Para
alias np1p "avadd 0 22.79 6.8 2.95;avadd 1 29.53 6.2 3.87"
alias np2p "nospread 1;recoil 1.7"
alias paravec "avclear;np1p;np2p;txt aNaRcHy Para"

// Sc0ut3rz X Knife
alias np1k "avadd 0 22.953 6.8 3.27;avadd 1 27.23 6.2 4.13"
alias np2k "nospread 1;recoil 2"
alias knifevec "avclear;np1k;np2k;txt aNaRcHy Knife"

// Sc0ut3rz X pistol
alias np1pi "avadd 0 22.953 6.8 3.27;avadd 1 27.23 6.2 4.13"
alias np2pi "nospread 1;recoil 2"
alias pistolvec "avclear;np1k;np2k;txt aNaRcHy Pistol"

//INC's -[COLT]-3.0
alias inc "avadd 0 22.43 5.42 1.34;avadd 1 26.42 6.4 3.8"
alias incx "avclear;inc;recoil 1.71;#say INC's -[COLT]-VeR 3.0"

//F3AR-M3H AK
alias ak1 "avadd 0 28.8 5.46.76;avadd 0 25.4 5.4 5.6"
alias ak2 "avlcear;ak1;recoil 2.3123;#say OwNaG3 AK V3C // By: TurkiyeCs | tarantula "

// -!- pistol -!-
alias pistol1 "avadd 0 23.68 7.12 2.1;avadd 0 23.66 7.12 2.1;avadd 1 29.33 3.99 5.01"
alias pistol2 "avclear;pistol1;recoil 1.6;#say ]:[ Deagle PwN ]:[ By: TurkiyeCs | tarantula "

//INC's -[SiG]- 3.0
alias incs "avadd 0 23.42 7.52 3.35;avadd 1 26.43 6.49 3.60"
alias incxs "avclear;incs;recoil 1.62;#say INC's -[SiG]- VeR 3.0"

//INC's -[COLT]-3.8
alias incc "avadd 0 23.43 7.62 3.36;avadd 1 26.42 6.53 3.66"
alias incxx "avclear;incc;recoil 1.53;#say INC's -[COLT]- VeR 3.8"

//aNaRcHy Colt
alias colt1 "avadd 0 25.65 7.6 5;avadd 1 27.8 5.4 7"
alias colt2 "avclear;colt1;recoil 1.7;#say ]:[ aNaRcHy T3ST Colt ]:[ By: TurkiyeCs | tarantula  |LOADED|"

//1-shot-fucking owning sig
alias siga "avadd 0 21.3 6.8 3.78"
alias sigb "avadd 1 28.3 2.8 3.78"
alias sig "avclear;siga;sigb;recoil 1.7;txt loaded;#say  ]:[ S|G LOADED ]:["

// 1-2 AK
alias ak-numbers "avadd 0 20.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
alias aksetup "recoil 1.85;riflespeed;akb;akbinds"
alias akvec2 "avclear;ak-numbers;aksetup;#say <<< 1-2 SHOT Ak By: tarantula>>>"

//Mp5
alias mp5-1 "avclear;avadd 0 21.129 6.2 2.89 23.629 5.8 2.98 22.629 5.8 2.89;avadd 1 23.629 5.8 2.89 26.629 5.8 2.98 25.629 5.8 2.89;recoil 1.457;txt ***| PURE OWNAGE |***;#say ]:[ aNaRcHy | F3AR-M3H's H3ADSHOT MP5 |Loaded| ]:["

//1 Shot Deagle
alias own1 "avadd 0 23.4 6.44 4.3;avadd 1 26.78 5.6 3"
alias own2 "avclear;own1;recoil 2.3;txt 1-Shot Deagle;#say 1 $hot Deagle // By: TurkiyeCs | tarantula  |Loaded|"

//1Shot Loaded
alias h00ch1 "avadd 0 21.36 5.63 2.34;avadd 1 24.15 3.23 2.53"
alias h00ch2 "avadd 0 21.64 6.29 2.23;avadd 1 25.23 3.72 2.92"
alias h00ch3 "avadd 0 22.61 6.49 2.43;avadd 1 25.28 3.98 3.01"
alias h00ch4 "avadd 1 23.54 7.35 3.25;avadd 1 26.11 4.44 4.44"
alias h00chi3 "avclear;h00ch1;h00ch2;h00ch3;h00ch4;recoil 1.5;txt *** One Shot Sig/Colt/AK ***"

//Sc0ut3rZ X Pistol
alias SK1 "avadd 0 21.914 6.901 4.12;avadd 1 27.87 4.865 3.909"
alias SK2 "recoil 2.1;nospread 1;autowall 1"
alias pistolvec "avclear;SK1;SK2;txt HMMMMMM"

 

//INC's -[SiG]- 3.8
alias incss "avadd 0 23.47 7.52 3.38;avadd 1 26.63 6.69 3.68"
alias incxss "avclear;incss;recoil 1.62;#say -[SiG]- VeR 3.8"

//INC colt
alias inccc "avadd 0 23.63 7.62 3.38;avadd 1 26.44 6.73 3.66"
alias incxxx "avclear;inccc;recoil 1.53;#say -[COLT]- VeR 3.9"

//INC's -[SiG]- 3.9
alias incsss "avadd 0 23.49 7.59 3.39;avadd 1 26.63 7.09 3.70"
alias incxsss "avclear;incsss;recoil 1.62;#say -[SiG]- VeR 3.9"

//INC's -[COLT]-4.0
alias incc4 "avadd 0 23.43 7.42 3.34;avadd 1 26.40 6.43 3.66"
alias incxc4 "avclear;incc4;recoil 1.53;#say -[COLT]-VeR 4.0"

//INC's -[SiG]- 4.0
alias inc4 "avadd 0 23.42 7.52 3.35;avadd 1 26.63 7.09 3.70"
alias incxs4 "avclear;inc4;recoil 1.62;#say -[SiG]- VeR 4.0"

//INC's -[AK]- 3.0
alias incak "avadd 0 22.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
alias incakk "avclear;incak;recoil 1.83;#say -[AK]- VeR 3.0"

//INC's -[AK]- 3.1
alias incakk "avadd 0 23.28 7.32 3.14;avadd 1 26.65 6.52 3.56"
alias incakkk "avclear;incakk;recoil 1.83;#say -[AK]- VeR 3.1"

//INC's -[SiG]- 4.1
alias inc44 "avadd 0 23.51 7.62 3.45;avadd 1 26.73 7.19 3.60"
alias incxss4 "avclear;inc44;recoil 1.62;#say -[SiG]- VeR 4.1"

//INC's -[COLT]-4.1
alias iincc4 "avadd 0 23.63 7.45 3.36;avadd 1 26.53 6.73 3.56"
alias incxxc4 "avclear;iincc4;recoil 1.53;#say -[COLT]-VeR 4.1"

//INC's -[COLT]-6.1
alias cleo "avadd 0 22.83 6.95 3.60;avadd 1 26.53 5.73 3.56"
alias cleos "avclear;cleo;recoil 1.53;#say -[COLT]-VeR 6.1"

//INC's -[MuLti-VeC]-6.1
alias Light "avadd 0 21.339 7.137 2.681; avadd 1 25.424 5.424 4.424"
alias Holy "avadd 0 22.284 7.487 2.681; avadd 1 26.883 6.832 4.424"
alias Liminality "avclear 0;avdraw 0;Light;Holy;autowall 1;recoil 1.6;#say -[MuLti-VeC]-6.1"


//INC's -[MuLti-VeC]-6.1 er
alias rage "avadd 0 23.63 7.45 3.36;avadd 1 26.53 6.73 3.56"
alias inkaol "avadd 0 22.84 6.90 3.60;avadd 1 26.27 5.55 3.69"
alias aimrage "avclear 0;avdraw 0;rage;inkaol;recoil 1.7;#say -[MuLti-VeC]-6.1 Ver AoL MaKEs InC RaGE"

// ____________________________________________________________________________________

// :[ aNaRcHy X v-switch ]:

alias vswitch-s  
alias vswitch-on  "vec_switch 1;alias siground vswitch-s;txt Sc0ut3rZ X v-switch on;#say aNaRcHy 1.5 Vec Switcher [ON]"
alias vswitch-off "vec_switch 0;alias siground;txt Sc0ut3rZ X v-switch off;#say aNaRcHy 1.5 Vec Switcher [OFF]"


// ____________________________________________________________________________________

// :[ Sc0ut3rZ X X Scripts ]:

// aNaRcHy menu + console
alias menuon "menu_select"
alias menuoff "menu_back;menu_back;menu_back;menu_back"
alias menu1 "menuon;alias menu_t menu0;#say TurkiyeCs 1.5 Menu ]:[ ON ]:["
alias menu0 "menuoff;alias menu_t menu1;#say TurkiyeCs 1.5 Menu ]:[ OFF ]:["
menu0


// aNaRcHy sig stuff
alias sigdead "#say By: TurkiyeCs | tarantula  [DEAD]"
alias sigmenuoff "#say "
alias siground "Www.TurkiyeCs.CoM |
alias sigswitch "#say "
alias sigalive "#say Www.TurkiyeCs.CoM -

alias wsec "#slot2"
alias nop  ";"
alias aswitch0 "alias sigswitch nop ;txt -]|AUTO SWITCH: OFF|[-;alias aswitch aswitch1;init aswitch aswitch0"
alias aswitch1 "alias sigswitch wsec;txt -]|AUTO SWITCH: ON|[-;alias aswitch aswitch0;init aswitch aswitch1"
aswitch0

//server crash
alias crash "#impulse 102;later 0.000001 crash;txt server status: crashing in 6.. 5.."

 

 


/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

/////// :[ aNaRcHy settings ]:

// aimbot settings
aim 9
shoot 1
autowall 1
fov 9000
mode 1
aimthru 0
lock 0
avdraw 1
height_correction 0
method 3
vec_switch 1
nospread 1

// wallhack settings
color terror 255 40 40 255
color counter 40 80 255 255
color special 155 155 155 255
color target 102 204 51 255
color text 50 100 255 255
color color sound 68 68 255 255
color bombtimer 255 40 40 255
color esp 255 255 0 255
color back 0 0 0 128
color radar1 80 50 30 110
color radar2  x  x  x -4
menu_x 180
menu_y 70
menu_w 200
radar 1
radar_x 64
radar_y 95
radar_size 60
con_x 275
con_y 275
con_w 800
con_h 250
con_slidespeed 999
confont 1
wall 3
trans 100
nosky 1
chase_cam 0
cross 8

// speed settings
aspeed 2.3
nspeed 0
pistol 1
jump 1
duck 1
speedon 999
speedoff 0

// esp settings
soundtol 200
soundtime 1.5
soundmax 32
soundfilter 2
sounddisplay 2
soundradar 1
colorstep 1
tglow 0
sglow 0
esp_trans 1
esp_offs -0.3
team_trans 0
tglow 1
sglow 1
weapon 1
frzn_esp 1
esp 1
hud 1
reload 1

 

// info settings
info 3
bombtimer 1

// removal settings
smoke 0
flash 0
noexplode 1
dead 1

 

vswitch-on

 

alias gamesay "#say **||**aNaRcHy | h00k 1.5 By: TurkiyeCs | tarantula  **||**;later 170 gamesay"
gamesay
// ____________________________________________________________________________________


cl_crosshairscale 1700
cl_crosshairusealpha 1
cl_crosshairalpha 10000

 hs_mode 1
//hs_body 1 2 3 4 5 6 7
hs_body 2 3 4 5

sensitivity 1.9

cdon 1
allow 0
warn 1
norecoil 2.000000
plglow 0
light 0
plname 1
plweapon 1
distance 0
plbox 1
aimvec 2
aimvecparam 2.000000 4000.000000 0.010000 0.000000
wepglow 1
fullbright 0
transent 0
entesp 1
nosmoke 0
noflash 1
wall 1
autospec 1
plhbox 0
plhboxwall 1
plhboxwire 1
scope 60
aimhelp 3
aimhelpcol 100 255 100 255
bot 1
botlock 0
bothbox 11
botbone 8
botteam 1
botfov 100.000000
botpred 0.000000
botpredme 0.000000
fill 1
plglowamt 50
plboxsize 200
plboxwidth 80
wepglowamt 10
transentamt 60
plbone 0
plnametercol 255 0 0 0
plnamectcol 153 204 255 0
plboxtercol 255 30 30 150
plboxctcol 30 30 255 150
plhboxtercol 255 0 0 255
plhboxctcol 0 0 255 255
plbonetercol 255 0 0 255
plbonectcol 0 0 255 255
aimvectercol 255 0 0 255
aimvecctcol 0 0 255 255
wepglowcol 20 100 100 0
plglowtercol 255 0 0 0
plglowctcol 0 0 255 0
lighttercol 255 0 0 100
lightctcol 0 0 255 100
entespcol 153 255 153 0
allowkey 152
consolekey 148


/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
setburst mp5 1 5 0.4 0.0001 0 0
setburst mp5 2 10 0.38 0.001 0 0
setburst mp5 3 20 0.35 0.01 0 0
setburst mp5 4 30 0.32 0.015 0 0
setburst mp5 5 50 0.25 0.02 0 0
setburst mp5 6 999 0.15 0.04 0 0
setburst ak47 1 10 0.12 0.12 0.000001 1
setburst ak47 2 20 0.12 0.13 0.000001 1
setburst ak47 3 30 0.12 0.14 0.000001 1
setburst ak47 4 50 0.08 0.15 0.000001 0
setburst ak47 5 999 0.06 0.16 0.000001 0
setburst sg552 1 20 0.25 0.06 0.000001 0
setburst sg552 2 50 0.2 0.1 0.000001 0
setburst sg552 3 80 0.18 0.15 0.000001 0
setburst sg552 4 999 0.12 0.2 0.000001 0
setburst m4a1 1 10 0.12 0.12 0.000001 1
setburst m4a1 2 20 0.12 0.13 0.000001 1
setburst m4a1 3 30 0.12 0.14 0.000001 1
setburst m4a1 4 50 0.08 0.15 0.000001 0
setburst m4a1 5 999 0.06 0.16 0.000001 0
setburst aug 1 30 1 0 0 0
setburst aug 2 60 0.25 0.35 0 0
setburst aug 3 110 0.15 0.45 0 0
setburst aug 4 999 0.05 0.43 0 12
setburst awp 1 3 1 0 0 0
setburst awp 2 5 1 0 0 16
setburst awp 3 999 1 0 0 60
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 1 0 0 0
setburst elite 1 15 1 0 0 0
setburst elite 2 999 0.07 0.15 0 0
setburst fiveseven 1 999 1 0 0 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0 0
setburst g3sg1 2 5 1 0 0 16
setburst g3sg1 3 120 1 0 0 60
setburst g3sg1 4 999 0.05 0.4 0 60
setburst glock18 1 999 0.01 0.01 0 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0 2
setburst m249 1 45 1 0 0 0
setburst m249 2 999 0.05 0.5 0 0
setburst m3 1 999 1 0 0 0
setburst mac10 1 40 1 0 0 0
setburst mac10 2 120 0.35 0.25 0 0
setburst mac10 3 999 0.01 0.25 0 0
setburst p228 1 999 1 0 0 0
setburst p90 1 5 1 0 0 0
setburst p90 2 10 1 0 0 0
setburst p90 3 120 0.1 0.25 0 0
setburst p90 4 999 0.11 0.25 0 0
setburst scout 1 3 1 0 0 0
setburst scout 2 5 1 0 0 16
setburst scout 3 999 1 0 0 60
setburst sg550 1 3 1 0 0 0
setburst sg550 2 30 1 0 0 16
setburst sg550 3 999 0.3 0.1 0 60
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0 0
setburst tmp 3 999 0.1 0.3 0 0
setburst ump45 1 40 1 0 0 0
setburst ump45 2 120 0.45 0.25 0 0
setburst ump45 3 999 0.11 0.25 0 0
setburst usp 1 999 1 0 0 0
setburst xm1014 1 999 1 0 0 0

 


//////// colors////////
color armingc4color       255 0   0   255
color bg                  0   0   0   100
color border1             255 255 255 255
color border2             0   0   0   255
color cross               250 250 250 200
color effectborder1       255 255 255 255
color effectborder2       0   0   0   255
color gui_sel             255 130 0   128
color gui_task            30  30  30  255
color gui_text            255 255 255 255
color gui_win             0   0   160 255
color hud                 50  100 255 255
color hudcolor            120 120 255 200
color meter_five          0   255 0   255
color meter_four          128 255 0   255
color meter_one           255 0   0   255
color meter_six           0   255 0   255
color meter_three         255 255 0   255
color meter_two           255 128 0   255
color meter_zero          165 0   165 255
color rback1              40  65  90  192
color rback2              40  65  90  192
color reloadcolor         0   255 0   255
color sound               68  68  255 255
color sound_hit           225 100 60  252
color sound_special       220 110 110 250
color sound_weapon        140 150 250 250
color specialcolor        0   250 255 200
color targetcolor         50  250 50  200

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
alias deagle "buy ; menuselect 1 ; menuselect 3; buy ; menuselect 8 ; menuselect 2 ; buy ; menuselect 7; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10"

alias colt "buy ; menuselect 4; menuselect 3 ; buyequip 1 ; buy ; menuselect 4 ; menuselect 1 ; buyequip 1 ; buy ; menuselect 6; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10"

alias awp "buy ; menuselect 4; menuselect 6; buy ; menuselect 8 ; menuselect 1 ; buy ; menuselect 6;  wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10"

alias can "buy ; menuselect 8 ; menuselect 2 ; buy ; menuselect 6 ; buy ; menuselect 7; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10"
//// ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

bind "KP_END" "deagle"
bind "KP_DOWNARROW" "colt"
bind "KP_PGDN" "awp"
bind "KP_HOME" "say SeLamınaLeykum..."
color team1               255 40  40  255
color team2               0   40  150 255
color throwgrencolor      0   255 255 255
color unassigned          50  100 255 255
color weaponcolor         255 255 0   200

echo Okey Let's Go !!!!

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